Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Multistage Rifle

The multistage rifle requires mini-rocket ammunition, which it detonates in multiple stages. The initial firing of the weapon is a subsonic round that’s boosted by one or more subsequent, stronger discharges some distance from the user. This results in two effects that aid in obfuscating the user’s position: the sound of the weapon firing is displaced, and the later stages can cause subtle changes in direction, creating an impact angle that suggests the mini-rocket had been fired from a different angle. Dual and dual-plus multistage rifles use a two-stage firing process, while triple and triple-plus multistage rifles employ a three-stage process for added range. The quad multistage rifle is the only weapon on the market with an unrivaled four-stage firing process for maximum damage.

Projectile Weapons

Projectile weapons fire solid rounds, such as bullets or rockets. While projectile weapons are relatively antiquated, they provide serviceable firepower at a reasonable price to many travelers and traders.

Multistage Rifle, Dual

Source Starfinder Armory pg. 44
Level 4; Price 2,380
Hands 2; Proficiency Sniper
Damage 1d10 P; Range 50 ft.; Critical
Capacity 2 mini-rockets; Usage 2
Bulk 2; Special indirect, sniper (500 ft.), unwieldy

Multistage Rifle, Dual-Plus

Source Starfinder Armory pg. 44
Level 7; Price 7,500
Hands 2; Proficiency Sniper
Damage 2d8 P; Range 50 ft.; Critical
Capacity 2 mini-rockets; Usage 2
Bulk 2; Special indirect, sniper (500 ft.), unwieldy

Multistage Rifle, Triple

Source Starfinder Armory pg. 44
Level 11; Price 27,900
Hands 2; Proficiency Sniper
Damage 3d8 P; Range 60 ft.; Critical
Capacity 3 mini-rockets; Usage 3
Bulk 2; Special indirect, sniper (750 ft.), unwieldy

Multistage Rifle, Triple-Plus

Source Starfinder Armory pg. 44
Level 15; Price 124,000
Hands 2; Proficiency Sniper
Damage 7d8 P; Range 70 ft.; Critical
Capacity 3 mini-rockets; Usage 3
Bulk 2; Special indirect, sniper (750 ft.), unwieldy

Multistage Rifle, Quad

Source Starfinder Armory pg. 44
Level 18; Price 627,000
Hands 2; Proficiency Sniper
Damage 9d8 P; Range 80 ft.; Critical
Capacity 4 mini-rockets; Usage 4
Bulk 2; Special indirect, sniper (1,000 ft.), unwieldy